• 2D Game Development in Unity with C# – Session 1

    Online via Zoom

    On Monday, July 27, 2020 at 6:30 p.m., IEEE Ryerson Computational Intelligence Chapter will be hosting “2D Game Development in Unity with C# – Session 1”. Day & Time: Monday, July 27, 2020 6:30 p.m. ‐ 8:30 p.m. Speaker: Steven Medeot Organizers: IEEE Ryerson Computational Intelligence Chapter, IEEE Toronto WIE Location: Virtual – Zoom Contact: Ayda Naserialiabadi Abstract: Our interactive workshop welcomes new and experienced programmers who are interested in 2D game development. This event hosted by IEEE Ryerson Computational Intelligence Chapter is sponsored by IEEE WIE and will provide the building blocks and best practices in developing a 2D level game including, creating a player, creating enemies, game loops, animations, and more! All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a friendly competition with small prizes at the end of the workshop series. In our first session, we will review basic programming concepts, object-oriented programming, and introduce best practices working with C# in the Unity environment. Register: https://forms.gle/VvZW3oeZ81UCtgnX7 Biography: Steven Medeot is a 3rd-year Computer Science Student at Ryerson University. He has a background in Game Development, who completed the Game Programming curriculum at George Brown College with a few years of experience working in this industry and enjoys developing his own games on the side. He strongly believes that creating a game that people can find joy in is a wonderful experience and wants to share some of the basic knowledge he has learned throughout the years.

  • Introduction to NLP for Classification Task – Session 4

    Online via Zoom Toronto, Ontario Canada

    On Wednesday, July 29, 2020 at 6:00 p.m., IEEE Toronto WIE, Computational Intelligence Society, and IM/RA will be hosting “Introduction to Natural Language Processing (NLP) for Classification Task – Session 4”. Day & Time: Wednesday, July 29, 2020 6:00 p.m. ‐ 8:00 p.m. Organizers: IEEE Toronto WIE, Computational Intelligence Society, IM/RA Society Location: Virtual – Zoom Contact: Ayda Naserialiabadi, Younes Sadat Nejad Abstract: Introduction to Natural Language Processing (NLP) for Classification Task is a series of workshops hosted by IEEE Toronto Section, WIE, Computational Intelligence Society, Instrumentation Measurement/Robotics Automation Chapter and Ryerson Advanced AI lab. Our main goal is to get started on NLP classification tasks for competition and explore duplicate question detection and sentiment analysis tasks. In this session, we will be focusing on RNN and LSTM. Register: Please visit https://events.vtools.ieee.org/m/236479 or https://events.vtools.ieee.org/m/236480 for more details and to register.

  • Measurement, Control and Protection in Smart Grid Energy Management Systems for Smart Buildings in a Smart City

    Toronto, Ontario Canada

    Webinar by the IEEE Ottawa Section, Instrumentation & Measurement Society Chapter (IMS), Power and Energy Society Ottawa Chapter (PES), Reliability Society and Power Electronics Society Joint Chapter (RS/PELS), Communications Society, Consumer Electronics Society, and Broadcast Technology Society Joint Chapter (ComSoc/ CESoc/BTS), and IEEE Ottawa Educational Activities (EA). Day & Time: Thursday, July 30, 2020 6:30 p.m. ‐ 7:30 p.m. Speaker: Prof. Saifur Rahman Organizers: IEEE Ottawa Section, Instrumentation & Measurement Society Chapter, Power and Energy Society Chapter, Reliability Society and Power Electronics Society, Broadcast Technology Society Join Chapter, IEEE Ottawa Educational Activities, IEEE Toronto WIE Location: Virtual – Zoom Contact: Ayda Naserialiabadi Abstract: Smart grid is a modern electric system with its architecture, communications, sensors, measurements, automation, computing hardware and software for improvement of the efficiency, reliability, flexibility and security. In particular, the smart grid, when fully deployed, will facilitate the (i) increased use of digital information and measurement, control & protection technologies, (ii) deployment and grid-integration of distributed energy resources (DERs), (iii) operation of demand response and energy efficiency programs, and (iv) integration of consumer-owned smart devices and technologies. Different non-linear controls, such as back-stepping control, feedback linearization, model predictive control, and sliding mode control are applied to control DERs, and their grid integration. Another control technique gaining application in the smart grid space is based on multi-agent systems (MAS) which provide autonomy, reactivity and proactivity. As speedy communication facilities, such as fiber-optics, microwave, GSM/GPRS, 4G/5G are becoming the integral parts of the functioning smart grid, the integration of MAS in smart grid applications is becoming simple and feasible. This lecture focuses on the measurement & control issues of the smart grid and how MAS can provide an efficient tool to address such issues. In addition, an overview of the related challenges and opportunities for energy efficient building operation and management with deployment experience in the US will be provided. Register: https://events.vtools.ieee.org/m/236481 Biography: Prof. Saifur Rahman is the founding director of the Advanced Research Institute (www.ari.vt.edu) at Virginia Tech, USA where he is the Joseph R. Loring professor of electrical and computer engineering. He also directs the Center for Energy and the Global Environment (www.ceage.vt.edu). He is a Life Fellow of the IEEE and an IEEE Millennium Medal winner. He was the founding editor-in-chief of the IEEE Electrification Magazine and the IEEE Transactions on Sustainable Energy. In 2006, he served on the IEEE Board of Directors as the Vice President for Publications. He is a distinguished lecturer for the IEEE Power & Energy Society (PES) and has lectured on renewable energy, energy efficiency, smart grid, electric power system operation and planning, etc. in over 30 countries. He was IEEE Power and Energy Society President 2018-2019 and is now a candidate for IEEE President-Elect 2021. He chaired the US National Science Foundation Advisory Committee for International Science and Engineering, 2010-2013. He conducted several energy efficiency projects for Duke Energy, Tokyo Electric Power Company, US National Science Foundation, US Department of Defense, State of Virginia and US Department of Energy.

  • 2D Game Development in Unity with C# – Session 2

    Online via Zoom

    On Monday, August 3, 2020 at 6:30 p.m., IEEE Ryerson Computational Intelligence Chapter will be hosting “2D Game Development in Unity with C# – Session 2”. Day & Time: Monday, August 3, 2020 6:30 p.m. ‐ 8:30 p.m. Speaker: Steven Medeot Organizers: IEEE Ryerson Computational Intelligence Chapter, IEEE Toronto WIE Location: Virtual – Zoom Contact: Ayda Naserialiabadi Abstract: Our interactive workshop welcomes new and experienced programmers who are interested in 2D game development.  This event hosted by IEEE Ryerson Computational Intelligence Chapter is sponsored by IEEE WIE and will provide the building blocks and best practices in developing a 2D level game including, creating a player, creating enemies, game loops, animations, and more!  All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a friendly competition with small prizes at the end of the workshop series. Session 2 of the 2D Game Development workshop series explores interfaces and interactability. Register: https://forms.gle/VvZW3oeZ81UCtgnX7 Biography: Steven Medeot is a 3rd-year Computer Science Student at Ryerson University. He has a background in Game Development, who completed the Game Programming curriculum at George Brown College with a few years of experience working in this industry and enjoys developing his own games on the side. He strongly believes that creating a game that people can find joy in is a wonderful experience and wants to share some of the basic knowledge he has learned throughout the years.

  • 2D Game Development in Unity with C# – Session 3

    Online via Zoom

    On Monday, August 10, 2020 at 6:30 p.m., IEEE Ryerson Computational Intelligence Chapter will be hosting “2D Game Development in Unity with C# – Session 3”. Day & Time: Monday, August 10, 2020 6:30 p.m. ‐ 8:30 p.m. Speaker: Steven Medeot Organizers: IEEE Ryerson Computational Intelligence Chapter, IEEE Toronto WIE Location: Virtual – Zoom Contact: Ayda Naserialiabadi Abstract: Our interactive workshop welcomes new and experienced programmers who are interested in 2D game development.  This event hosted by IEEE Ryerson Computational Intelligence Chapter is sponsored by IEEE WIE and will provide the building blocks and best practices in developing a 2D level game including, creating a player, creating enemies, game loops, animations, and more!  All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a friendly competition with small prizes at the end of the workshop series. Session 3 teaches the concept of game loops and scenes. Register: https://forms.gle/VvZW3oeZ81UCtgnX7 Biography: Steven Medeot is a 3rd-year Computer Science Student at Ryerson University. He has a background in Game Development, who completed the Game Programming curriculum at George Brown College with a few years of experience working in this industry and enjoys developing his own games on the side. He strongly believes that creating a game that people can find joy in is a wonderful experience and wants to share some of the basic knowledge he has learned throughout the years.

  • IEEE SEGE2020 – The 8th International Conference on Smart Energy Grid Engineering

    Ontario Tech University, Oshawa, Canada

    The SEGE conference aims at providing an opportunity to discuss various engineering challenges of smart energy grid design and operation by focusing on advanced methods and practices for designing different components and their integration within the grid. It also provides a forum for researchers from academia and professionals from industry, as well as government regulators to tackle these challenges, and discuss and exchange knowledge and best practices about design and implementation of Smart Energy Grids. Conference Dates: August 12-14, 2020 Organizers: IEEE Toronto Location: Virtual Contact: Dr. Hossam Gabbar Papers related to the conference theme are solicited: http://ieee-sege.com

  • Getting Started with Python

    Tornoto, Ontario Canada

    On Monday, August 17, 2020 at 10:00 a.m., Sathish Ravichandran will be presenting “Getting Started with Python”. Day & Time: Monday, August 17, 2020 10:00 a.m. – 11:00 p.m. Speaker: Sathish Ravichandran Organizers: IEEE Toronto WIE, Magnetics Chapter Location: Virtual – Zoom Contact: Seyed M. Reza Dibaj, Maryam Davoudpour Abstract: Python is an easy to learn programming language with a wide variety of well-paying jobs in many fields, including data science, web development, network programming and so on. This workshop is aimed at complete beginners who have never programmed before, as well as existing programmers who want to increase their career options by learning Python, especially if you are pursuing a career in data science, AI, web development, big data, web testing, or programming for smart devices in Python. Register: Please visit https://events.vtools.ieee.org/m/237001 for more details and to register.

  • 2D Game Development in Unity with C# – Session 4

    Online via Zoom

    On Monday, August 17, 2020 at 6:30 p.m., IEEE Ryerson Computational Intelligence Chapter will be hosting “2D Game Development in Unity with C# – Session 4”. Day & Time: Monday, August 17, 2020 6:30 p.m. ‐ 8:30 p.m. Speaker: Steven Medeot Organizers: IEEE Ryerson Computational Intelligence Chapter, IEEE Toronto WIE Location: Virtual – Zoom Contact: Ayda Naserialiabadi Abstract: Our interactive workshop welcomes new and experienced programmers who are interested in 2D game development.  This event hosted by IEEE Ryerson Computational Intelligence Chapter is sponsored by IEEE WIE and will provide the building blocks and best practices in developing a 2D level game including, creating a player, creating enemies, game loops, animations, and more!  All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a friendly competition with small prizes at the end of the workshop series. Session 4 explores animations and the associated features in animating your player/enemies. Register: https://forms.gle/VvZW3oeZ81UCtgnX7 Biography: Steven Medeot is a 3rd-year Computer Science Student at Ryerson University. He has a background in Game Development, who completed the Game Programming curriculum at George Brown College with a few years of experience working in this industry and enjoys developing his own games on the side. He strongly believes that creating a game that people can find joy in is a wonderful experience and wants to share some of the basic knowledge he has learned throughout the years.

  • Applied Data Science with pandas

    Toronto, Ontario Canada

    On Tuesday, August 18, 2020 at 10:00 a.m., Rafael Afonso Silva will present “Applied Data Science with pandas”. Date & Time: Tuesday, August 18, 2020 10:00 a.m. – 11:00 a.m. Speaker: Rafael Afonso Silva Organizer: IEEE Toronto WIE, Magnetics Chapter Location: Virtual – Zoom Contact: Seyed M. Reza Dibaj, Maryam Davoudpour Abstract: Pandas is a fast, powerful, flexible and easy to use environment on top of the Python programming language. It is an open-source data analysis and manipulation tool, which has made our life easier in the Data Science world. If you work or intend to work with data using Python, you need to know pandas, either for Data Analysis, Data Science or Machine Learning. In our workshop, we will provide a hands-on introduction to the pandas library and will learn how to use its amazing features to extract, analyze and manipulate our data from different data sources. (Prerequisite: You need to have basic programming knowledge in Python) Register: Please visit https://events.vtools.ieee.org/m/237002 for more information and to register.

  • An Introduction to Django Web Development with Python

    Toronto, Ontario Canada

    On Wednesday, August 19, 2020 at 10:00 a.m., Suho Kang will present “An Introduction to Django Web Development with Python”. Day & Time: Wednesday, August 19, 2020 10:00 a.m. – 11:00 a.m. Speaker: Suho Kang Organizer: IEEE Toronto WIE, Magnetics Chapter Location: Virtual – Zoom Contact: Seyed M. Reza Dibaj, Maryam Davoudpour Abstract: Django is a Python Web framework that encourages rapid development and clean design. So many functionalities are already built in this framework by experienced developers, so you do not have to re-invent the wheel, and Django will take care of those hassles for you. In our event, we will be building a basic Django Web Application from scratch in a hands-on approach. At the end of this course, you will be familiar with how to make a virtual environment, Django installation process, an HTTP request handling, and a CSS file and image file importing steps. (Requirements: The requirements are knowing the basic python, HTML, and CSS, and the recommended platform consists of anaconda (preferred), Python3, and the installed git bash on your system.) It is highly recommended to participate in Getting Started with Python and Applied Data Science with pandas, before attending this event. Register: Please visit https://events.vtools.ieee.org/m/237004 for more information and to register.

  • 2D Game Development in Unity with C# – Session 5

    Online via Zoom

    On Monday, August 24, 2020 at 6:30 p.m., IEEE Ryerson Computational Intelligence Chapter will be hosting “2D Game Development in Unity with C# – Session 5”. Day & Time: Monday, August 24, 2020 6:30 p.m. ‐ 8:30 p.m. Speaker: Steven Medeot Organizers: IEEE Ryerson Computational Intelligence Chapter, IEEE Toronto WIE Location: Virtual – Zoom Contact: Ayda Naserialiabadi Abstract: Our interactive workshop welcomes new and experienced programmers who are interested in 2D game development.  This event hosted by IEEE Ryerson Computational Intelligence Chapter is sponsored by IEEE WIE and will provide the building blocks and best practices in developing a 2D level game including, creating a player, creating enemies, game loops, animations, and more!  All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a friendly competition with small prizes at the end of the workshop series. Session 5 focuses on polishing your 2D game. Register: https://forms.gle/VvZW3oeZ81UCtgnX7 Biography: Steven Medeot is a 3rd-year Computer Science Student at Ryerson University. He has a background in Game Development, who completed the Game Programming curriculum at George Brown College with a few years of experience working in this industry and enjoys developing his own games on the side. He strongly believes that creating a game that people can find joy in is a wonderful experience and wants to share some of the basic knowledge he has learned throughout the years.

  • MAC Protocol Design for IoT Applications

    Virtual – Zoom

    On Tuesday, August 25, 2020 at 7:00 p.m., IEEE Toronto Computational Intelligence Society will be hosting “MAC Protocol Design for IoT Applications”. Day & Time: Tuesday, August 25, 2020 7:00 p.m. ‐ 8:00 p.m. Organizers: IEEE Toronto Computational Intelligence Society Location: Virtual – Zoom Contact: Lian Zhao Abstract: In this presentation, we introduce media access control (MAC) protocol design for two IoT applications, i.e., vehicle-to-vehicle (V2V) safety message broadcast in connected vehicles and smart factory in industry IoT. For each considered application, we investigate its unique communication characteristics, design our MAC protocol accordingly, and model and analyze the performance of the proposed design. For the V2V safety message broadcast, we develop a fully distributed MAC that achieves substantially lower delay and collision probability compared to existing distributed MAC designs. For the smart factory application, we develop a centralized MAC that can support a large number of devices with a single communication channel while satisfying stringent delay and collision requirements. Through the two examples, we demonstrate the potential of MAC design innovations in supporting emerging IoT applications. Register: Please visit https://events.vtools.ieee.org/m/237813 for more details and to register.