IEEE CIC x GMU Indie Game Jam: Player & Bullet
This series of 5 beginner friendly workshops will teach students how to create their own indie game in Unity. We will teach the building blocks and best practices to create a shooter including creating the player, creating enemies, collectibles, effects, and more! All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a showcase with small prizes at the end of the workshop series. - Quick review of last week’s progress (10 minutes) - Add player game object & its components (10 minutes): ○ Rigidbody 2D ○ Box Collider 2D ○ Sprite Renderer ○ Shadow - Add player script & implement basic movement, shadow positioning (10 minutes) ● Implement player mouse rotation (10 minutes) - Introduction to the particle effects system & implement player trailing effect (20 minutes) ● Break (10 minutes) - Prevent player from going off screen (10 minutes) - Add bullet object & its components (10 minutes): ○ Rigidbody 2D ○ Box Collider 2D ○ Sprite Renderer - Add bullet script & implement bullet flying movement (10 minutes) ● Implement bullet shooting (20 minutes) Virtual: https://events.vtools.ieee.org/m/287748