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DTSTART:20200101T000000
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DTSTART;TZID=UTC:20211111T180000
DTEND;TZID=UTC:20211111T200000
DTSTAMP:20260530T121237
CREATED:20211030T112019Z
LAST-MODIFIED:20211211T074915Z
UID:10000321-1636653600-1636660800@www.ieeetoronto.ca
SUMMARY:IEEE CIC x GMU Indie Game Jam: Player & Bullet
DESCRIPTION:This series of 5 beginner friendly workshops will teach students how to create their own indie game in Unity.  We will teach the building blocks and best practices to create a shooter including creating the player\, creating enemies\, collectibles\, effects\, and more!  All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a showcase with small prizes at the end of the workshop series.  –  Quick review of last week’s progress (10 minutes) –  Add player game object & its components (10 minutes):  ○ Rigidbody 2D  ○ Box Collider 2D  ○ Sprite Renderer  ○ Shadow  –  Add player script & implement basic movement\, shadow positioning (10 minutes) ● Implement player mouse rotation (10 minutes) –  Introduction to the particle effects system & implement player trailing effect (20 minutes) ● Break (10 minutes) –  Prevent player from going off screen (10 minutes) –  Add bullet object & its components (10 minutes):  ○ Rigidbody 2D  ○ Box Collider 2D  ○ Sprite Renderer  –  Add bullet script & implement bullet flying movement (10 minutes) ● Implement bullet shooting (20 minutes)  Virtual: https://events.vtools.ieee.org/m/287748
URL:https://www.ieeetoronto.ca/event/ieee-cic-x-gmu-indie-game-jam-player-bullet/
LOCATION:Virtual: https://events.vtools.ieee.org/m/287748
CATEGORIES:Instrumentation & Measurement,Women in Engineering
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