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DTSTART;TZID=UTC:20211104T180000
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SUMMARY:IEEE CIC x Ryerson GMU Indie Game Jam: The Basics & Tile System
DESCRIPTION:This series of 5 beginner friendly workshops will teach students how to create their own indie game in Unity. We will teach the building blocks and best practices to create a shooter including creating the player\, creating enemies\, collectibles\, effects\, and more! All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a showcase with small prizes at the end of the workshop series.  Week One: (2 Hours) – The Basics & Tile System  –  Introduction to Game Development & Unity (30 Minutes) ● Review of programming (30 minutes)  ○ Variables  ○ If statements  ○ Loops  ○ Classes and methods  ○ Unity’s approach to programming  –  Break (10 minutes) –  Quick demo of final game project (10 minutes) ● Download & import assets (10 minutes) –  Introduction to the tile palette system (10 minutes) ● Draw game background using tile palette system (20 minutes)  Virtual: https://events.vtools.ieee.org/m/287738
URL:https://www.ieeetoronto.ca/event/ieee-cic-x-ryerson-gmu-indie-game-jam-the-basics-tile-system/
LOCATION:Virtual: https://events.vtools.ieee.org/m/287738
CATEGORIES:Instrumentation & Measurement,Women in Engineering
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