BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//IEEE Toronto Section - ECPv6.15.17//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-WR-CALNAME:IEEE Toronto Section
X-ORIGINAL-URL:https://www.ieeetoronto.ca
X-WR-CALDESC:Events for IEEE Toronto Section
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:UTC
BEGIN:STANDARD
TZOFFSETFROM:+0000
TZOFFSETTO:+0000
TZNAME:UTC
DTSTART:20200101T000000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;TZID=UTC:20211111T180000
DTEND;TZID=UTC:20211111T190000
DTSTAMP:20261108T134621
CREATED:20210916T124947Z
LAST-MODIFIED:20211211T074915Z
UID:10000459-1636653600-1636657200@www.ieeetoronto.ca
SUMMARY:Writing Attention-Grabbing Resumes & Cover Letters
DESCRIPTION:Unclear about how to tailor a resume to industry jobs? Want to learn how to describe your accomplishments in an impactful manner? In this webinar\, you will learn how to gain the attention of hiring managers with well-written resumes and cover letters!  Virtual: https://events.vtools.ieee.org/m/281921
URL:https://www.ieeetoronto.ca/event/writing-attention-grabbing-resumes-cover-letters/
LOCATION:Virtual: https://events.vtools.ieee.org/m/281921
CATEGORIES:Aerospace & Electronic Systems,Instrumentation & Measurement,Women in Engineering
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=UTC:20211111T180000
DTEND;TZID=UTC:20211111T200000
DTSTAMP:20261108T134621
CREATED:20211030T112019Z
LAST-MODIFIED:20211211T074915Z
UID:10000321-1636653600-1636660800@www.ieeetoronto.ca
SUMMARY:IEEE CIC x GMU Indie Game Jam: Player & Bullet
DESCRIPTION:This series of 5 beginner friendly workshops will teach students how to create their own indie game in Unity.  We will teach the building blocks and best practices to create a shooter including creating the player\, creating enemies\, collectibles\, effects\, and more!  All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a showcase with small prizes at the end of the workshop series.  –  Quick review of last week’s progress (10 minutes) –  Add player game object & its components (10 minutes):  ○ Rigidbody 2D  ○ Box Collider 2D  ○ Sprite Renderer  ○ Shadow  –  Add player script & implement basic movement\, shadow positioning (10 minutes) ● Implement player mouse rotation (10 minutes) –  Introduction to the particle effects system & implement player trailing effect (20 minutes) ● Break (10 minutes) –  Prevent player from going off screen (10 minutes) –  Add bullet object & its components (10 minutes):  ○ Rigidbody 2D  ○ Box Collider 2D  ○ Sprite Renderer  –  Add bullet script & implement bullet flying movement (10 minutes) ● Implement bullet shooting (20 minutes)  Virtual: https://events.vtools.ieee.org/m/287748
URL:https://www.ieeetoronto.ca/event/ieee-cic-x-gmu-indie-game-jam-player-bullet/
LOCATION:Virtual: https://events.vtools.ieee.org/m/287748
CATEGORIES:Instrumentation & Measurement,Women in Engineering
END:VEVENT
END:VCALENDAR