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DTSTART;TZID=America/Toronto:20200817T100000
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DTSTAMP:20261109T195348
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SUMMARY:Getting Started with Python
DESCRIPTION:On Monday\, August 17\, 2020 at 10:00 a.m.\, Sathish Ravichandran will be presenting “Getting Started with Python”. \nDay & Time: Monday\, August 17\, 2020\n10:00 a.m. – 11:00 p.m. \nSpeaker: Sathish Ravichandran \nOrganizers: IEEE Toronto WIE\, Magnetics Chapter \nLocation: Virtual – Zoom \nContact: Seyed M. Reza Dibaj\, Maryam Davoudpour \nAbstract: Python is an easy to learn programming language with a wide variety of well-paying jobs in many fields\, including data science\, web development\, network programming and so on. \nThis workshop is aimed at complete beginners who have never programmed before\, as well as existing programmers who want to increase their career options by learning Python\, especially if you are pursuing a career in data science\, AI\, web development\, big data\, web testing\, or programming for smart devices in Python. \nRegister: Please visit https://events.vtools.ieee.org/m/237001 for more details and to register.
URL:https://www.ieeetoronto.ca/event/getting-started-with-python/
LOCATION:Tornoto\, Ontario Canada
CATEGORIES:Magnetics,Women in Engineering
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BEGIN:VEVENT
DTSTART;TZID=America/Toronto:20200817T183000
DTEND;TZID=America/Toronto:20200817T203000
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UID:10000325-1597689000-1597696200@www.ieeetoronto.ca
SUMMARY:2D Game Development in Unity with C# - Session 4
DESCRIPTION:On Monday\, August 17\, 2020 at 6:30 p.m.\, IEEE Ryerson Computational Intelligence Chapter will be hosting “2D Game Development in Unity with C# – Session 4”. \nDay & Time: Monday\, August 17\, 2020\n6:30 p.m. ‐ 8:30 p.m. \nSpeaker: Steven Medeot \nOrganizers: IEEE Ryerson Computational Intelligence Chapter\, IEEE Toronto WIE \nLocation: Virtual – Zoom \nContact: Ayda Naserialiabadi \nAbstract: Our interactive workshop welcomes new and experienced programmers who are interested in 2D game development.  This event hosted by IEEE Ryerson Computational Intelligence Chapter is sponsored by IEEE WIE and will provide the building blocks and best practices in developing a 2D level game including\, creating a player\, creating enemies\, game loops\, animations\, and more!  All who attend all five sessions will get a certificate from IEEE WIE and can submit their 2D game into a friendly competition with small prizes at the end of the workshop series. \nSession 4 explores animations and the associated features in animating your player/enemies. \nRegister: https://forms.gle/VvZW3oeZ81UCtgnX7 \nBiography: Steven Medeot is a 3rd-year Computer Science Student at Ryerson University. He has a background in Game Development\, who completed the Game Programming curriculum at George Brown College with a few years of experience working in this industry and enjoys developing his own games on the side. He strongly believes that creating a game that people can find joy in is a wonderful experience and wants to share some of the basic knowledge he has learned throughout the years.
URL:https://www.ieeetoronto.ca/event/2d-game-development-in-unity-with-c-session-4/
LOCATION:Online via Zoom
CATEGORIES:Signals & Computational Intelligence,Women in Engineering
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